
I'm reminded, though, that the automatic move routes don't start processing until the screen is done fading in, so it may be better to put the opacity move route in a separate autorun/parallel event instead. (In MV autoruns don't wait for the fade-in, unlike in 2k3.)Īllthough i never tried it yet, is there perhaps a tutorial for editing tilesets in such a way? Or is it as simple as going over a tile with a 50% intensity eraser and saving it as a PNG with the usual settings?That's worked for me before! ^_^ Tired of the default RPG Maker RTP statues Whether your dungeons need something new for a special puzzle or your forests need a little bit of mysterious flair, this bundle of free fantasy RPG Maker tiles should have something you can use. Buy RPG Maker MV - Japanese Four Seasons Tree Tiles.Eraser: pick a 100 hardness brush, set opacity to 50% and size to "huge" (e.g.Rectangular selection on the tile you want to edit (to stop your edit overflowing to neighbouring tiles).Image > Configure Grid > Spacing > 48 x 48.We even included some multicolored walls, some animated gems and orb events, and a windmill ready to animate.

SPECIAL PROMOTION Offer ends December 1-10.įile > Export As, pick a filename, and OK through the default settings.

About This Content This set features a variety of floras commonly seen in Japan. You could use a layer mask but that's overkill if all you're looking to do is uniformly halve the tile's opacity.

Originally posted by Caethyril:A layer mask is a layer assigned to another layer for, e.g., specifying an alpha gradient. You could use one here, but I feel using an eraser or a new layer (as you suggested) are more straightforward approaches. Multiple layers can be intimidating to people new to this sort of thing, whereas everyone knows what an eraser does! =) Yeah, I know. Indeed I thought you meant my approach was overkill.

Yeah I see what you mean, but working with layers is an essential to make good tilesets/sprites or anything you do with gimp. I always advice new users to gimp (or PS), to figure out layers first. I have met many who are very inventive with their solutions, but those solutions are often over complicated cause they don't use layers. In this case it wouldn't make a difference at all, though.
